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Die Kampagne wurde mit Lord Alamar (Warlock) gespielt |
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1. Szenario |
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Gateway |
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You have established a foothold in the new land. This small island
is fiercely contested by three other factions, all vying to capture
the strategic town - Gateway. The town is located ni the center of
the island, and so dominates its surroundings that the other factions
will surrender to the lord that captures it. Beware the dragon guardian
of Gateway. |
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2. Szenario |
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The Archipelage |
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Your way of the mainland is blocked by the Archipalge of the Ancients,
a series of four large islands, each held by a different lord. The
opposition must all be subdued, and they are better led this time.
Boats are a necessity - use them wisely ! |
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3. Szenario |
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The Wounded Land |
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Chaos. A maelstrom of combat plagues the land. The people suffer,
but will rally behind the wielder of the Eye of Goros, an artifact
that can heal the wounded land. It was buried and lost eons ago. The
first lord to uncover the Eye will unite the people and conquer the
land - but it lies in a vast territory with only pieces of a puzzle
to guide the way. |
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4. Szenario |
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Free-For-All |
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With the founding of a homeland, the other lords now take you seriously.
All seek to dominate the central continent, and each is suspicious
of the others. The territory is huge, the opossition distant. Resources
are scare and should be fiercely defended. You must be the last lord
left the claim victory. |
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5. Szenario |
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Castle Ironfist |
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The land of the Knights,led by Lord Ironfist, is divided by the twisting
Floodwater River. Ironfist is counting on the river to protect him.
The only town suitable to boat-building lies upon the river far to
the east. To defeat Ironfist, you must capture his home castle in
the far northwest. |
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6. Szenario |
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Castle Slayer |
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Far to the north, beyond the Trackless Desert, lies the Frozen Wastes.
It is the homeland of Lord Slayer and his barbarian followers. Once
the mountain pass has been breached by either side, barbarian raiders
will stream south. The desert my harbor unknown allies who can aid
you. Slayer's castle lies just northeast of the pass. |
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7. Szenario |
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Castle Lamanda |
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Warned of your approach, the sorceress Queen Lamanda worked on a deadful
magic and sank the approach to the only port. You must find the teleport
gate to assault the southwestern land and capture the port. The only
landfall is far to the northeast. From there you must struggle through
the forest maze to locate her castle in the extreme northwest.
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8. Szenario |
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King-of-the-Hill |
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Final victory lies within your grasp - but the defeated warlords have
pooled their last resources and have banded together against you.
If you can band the dragons to you will and force them to side with
you, all the other warlords will submit and the land awill be yours
to rule. Capture the Dragon Citadel on the central island and victory
is yours! |